Namespace SF
Classes
CameraController
ClimbableSurface
ComboAttack
CommandControllerEditor
ConditionalShowAttribute
DirectionalForceManipulator
GameManager
HandleData
Hazard
Health
Adds a health system to anything. This does not need to be on a character. You can add this to a crate or anything that wants to be damaged. There are checks in do stuff for character specific objects if you want to.
LivesManager
LoggingSystem
PlayerHealth
PlayerHUD
PowerUpCollectable
PowerUpController
PSwitchListener
ScoreManager
SerializableType
SetActiveCommand
SFXCommand
Spawnable
Stomp
Stompable
Timer
TypeFilterAttribute
Structs
GroundedPhysics
JumpingPhysics
LevelEvent
ScoreEvent
Interfaces
IDamagable
IDamage
IEvent
IForceManipulator
IForceReciever
IHandle
IStompable
ITimer
Enums
Direction
GameControlState
The current state that is controlling the games input and actions.