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    Class CommandNode

    Inheritance
    System.Object
    CommandNode
    CharacterCommandNode
    SpriteBlinkCommand
    TransformCommand
    SetActiveCommand
    SFXCommand
    Implements
    ICommand
    Namespace: SF.CommandModule
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public abstract class CommandNode : ICommand

    Fields

    Name

    Declaration
    public string Name
    Field Value
    Type Description
    System.String

    Properties

    IsAsyncCommand

    Should the command be run async or not.

    Declaration
    protected bool IsAsyncCommand { get; set; }
    Property Value
    Type Description
    System.Boolean

    Methods

    Use()

    Declaration
    public abstract Awaitable Use()
    Returns
    Type Description
    Awaitable

    Implements

    ICommand
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